package g.g.g.gamesystem.unit;

public class MassesInfo {
	private int massesNo;
	private String eventName;
	private int eventContent;
	
	public int getMassesNo() {
		return massesNo;
	}
	public void setMassesNo(int massesNo) {
		this.massesNo = massesNo;
	}
	public String getEventName() {
		return eventName;
	}
	public void setEventName(String eventName) {
		this.eventName = eventName;
	}
	public int getEventContent() {
		return eventContent;
	}
	public void setEventContent(int eventContent) {
		this.eventContent = eventContent;
	}
}
